- 08:15
Registration & Refreshments
- 08:50
Opening Remarks & Speed Networking
- 09:00
- Bill Jones, CEO, Global Village Ltd, UK
Chair’s Introduction
- TOPIC
Delivering the Mobile User Experience
- 09:10
- Darren Edwards, Head of User Experience and Principal, WHAM, UK, USA
- Understanding the different components which make up the mobile user experience
- Who controls the user experience?
- Discussing recent innovations and best practice examples of UX
- Uncovering the user expectation of their mobile experience
- Examining how the mobile approach to user experience differs from other industries
- What can we learn?
- Assessing the challenges being faced in creating an all encompassing mobile user experience
What does User Experience Mean in the Mobile World and Who is in Control?
- 09:30
- Jinsung Choi, Head of Mobile Product Planning, LG Electronics
- Where does the mobile user experience start?
- Understanding the experience drivers and building blocks Software vs. industrial design
- Assessing how to determine the main influencers on a product
- Gauging where they differ/converge
- Analysing the interplay of the UX and UI
- Identifying when to measure user experience during a product’s development
Examining the User Experience Influencers to Determine how to Build a Cohesive Cross-Product Approach
- 09:50
- Adrien Pitrat, Usability Expert, Bouygues Telecom, France
- Understanding why some user experiences fail to deliver
- Creating an effective research methodology for individual products
- Discussing what to test and how
- Building objectivity into the testing process
- Overcoming challenges and gaining competitive advantage from user intelligence
Understanding Customer Behaviour to Create Experience from the Top Down Rather than Bottom Up
- 10:10
When Mobile User Experience Meets Retail User Experience
Andrew Swartz, Managing Consultant, Serco ExperienceLab, UK- 10:30
Speaker Panel Discussion and Q&A
- 11:00
Networking Break & Exhibition Visit
- TOPIC
Designing and Delivering the User Experience via the Device
- 11:45
- Gus Desbarats, Chairman, TheAlloy, UK
- Providing device form factors and UIs to enable access and control of data/content
- Accessing and consuming content via multiple devices
- Determining device functionality and the importance of user experience. How can this be effectively achieved?
- Taking a holistic view to provide access across multiple platforms
Creating a Unified Consumer Service Experience across Multiple Platforms and Devices
- 12:15
- Peter Seaman, Director, MobileContent.co.uk, UK
- Assessing how user experience relates to bottom line profit
- Understanding the role of apps, ads and add-ons as revenue drivers
- Building a portfolio of value-add products to enhance the mobile user experience via accessibility and ease of use
- Creating a brand built on user experience: how is this achieved in other industries?
- Effectively targeting content and services to the consumer
PANEL DISCUSSION: How can the Industry Effectively Monetise the User Experience via Apps, Ads and Add-ons?
Hakim Mendjeli, Principal Manager, Apps Portfolio, Vodafone, UK- 13:00
Networking Lunch & Exhibition Visit
- 14:00
- Rob Dalgety, Marketing Director, mformation, UK
- Assessing which key metrics can be obtained via the handset
- Utilising the value of service analytics
- Determining who owns the handset data – manufacturer, service provider, operator?
- Discussing which services can be enhanced via user handset information to improve the overall experience
Responding to Customer Need through Harnessing the Potential of Service Analytics via the Handset
- 14:20
- Terence Warmbier, Director Business Development Europe, Immersion Corporation
- Going beyond the graphical user interface
- Using haptics to simplify navigation, leading to user discovery
- Haptics as a medium to develop new and engaging value added services
- Case study: Successfully using haptics as the differentiating factor -- Samsung’s Haptic Phone
- Are haptics always a good thing? Negative reactions and connotations – What does this tell us about the research behind them and how they were integrated in the experience?
Improving the Value-Added Service Experience through Innovative Use of Haptic Technology
- 14:40
- Tero Sarkkinen, CEO, Futuremark
- 3D technology overview and its impact on user experience
- Handset requirements for future graphic displays
- Adding value to content via the screen
- Graphical advantages for mobile gaming – how will the medium be enhanced?
- Creating successful graphical interfaces for products Advertising
Evolution from Film Noir to Technicolor Dream: The Rise of 3D Graphics on the Mobile Device
- 15:00
Speaker Panel Discussion and Q&A
- 15:30
Networking Break & Exhibition Visit
- TOPIC
Understanding the Role of Software in Creating Innovative Product Offerings
- 16:00
- Malin Andersson, Senior UE Researcher, Wireless Samsung Design Europe
- Madhava Enros, Lead UE designer for Fennec, Mozilla Corporation
- Matt Edgar, Mobile Multimedia Innovation Stream, Technocentre, Orange, UK
- Ken Johnstone, Co-founder and Products and Design Director, INQ Mobile, UK
- Anna Chagnon, CEO, Bitstream
- Assessing which value added services need to be supported via the browser
- Gauging the user expectation of browsers and mobile web on the mobile device
- The evolution from a pull to push approach
- Discussing the best examples of web browsers
- Bringing the ‘whole internet’ mobile – can this be achieved and is it expected?
Panel Discussion: Creating the Mobile Web Browser: Which Route is Best to Create a Customer Centric User Experience of the Mobile Internet?
- 16:45
- Scott Weiss, Technology Manager, User Interface, Symbian Foundation, UK
- Discussing how open source is disrupting the mobile ecosystem
- Opportunities and threats posed by open source for the UX
- Assessing the impact on functionality and usability via open
- Understanding the economics of open source
- Analysing the short and long term effects of open source on product design and innovation - migrating to open source
Understanding the Long-Term Role of Open Source and its Impact on User Experience Handset Strategy
- 17:05
- Simon Davies, MD Europe, Moblica Ltd, UK UK
- Evaluating how mobile software is developing
- The importance of the user experience in software development
- Innovative examples of software differentiation - What makes the iPhone such a success in this area?
- Building flexibility into software to enable personalisation
- Generating business opportunities through software: determining the business cases
Software as the Differentiating Factor in the Future of the Device UX
- 17:25
- Cees van Dok, Executive Creative Director, Frog Design UK
- Assessing whether Android is redefining the customer experience
- The customisation effect Personalisation, differentiation, richer end user experience
- Targeting segments through the niche approach offered by the Android platform
- Creating a user experience on open platforms and monetising the result
- Opportunities provided by Web 2.0 and social applications
Case Study: The Android Influence on Mobile UX
- 17:45
Speaker Panel Discussion and Q&A
- 18:15


