- 08.30
Networking Coffee Break & Exhibition Visit
- 09.00
Chairs’ Welcome and Introduction
Andreas Constantinou, Research Director, VisionMobile- Topic
KEYNOTE: BUILDING THE USER EXPERIENCE
- 09.10
- The user experience of the smartphone
- Tailoring winning propositions for consumers and professionals
Delivering A Great User Experience with the Smartphone
Philip Blair, Product Director, HTC Europe, UK- 09.35
- Richard Kramer, Managing Director, Arete Research, UK
- Brett Simpson, Director, Arete Research, UK
- Is any this stuff going to work, and who makes money out of it? A review of the convergence value-chain to assess where the largest opportunities lie?
- Is any this stuff going to work, and who makes money out of it? A review of the convergence value-chain to assess where the largest opportunities lie?
- Who really understands how to build customer loyalty? Who has scale and can build solid links between device software platforms, third party application developers and data services?
- The Wish List: five things the industry must change to realise success here
Handset Usability: Out With The Old, In With The New
- 10.00
- Carl Taylor, Director of Applications and Services, Global Technology Strategy, HutchisonWhampoa Europe, UK
- Features
- The Skype User Interface
- Design and Test
- User feedback and iterative development
The Experiences of 3 Group Introducing Different Versions of Skype on Mobile
- 10.25
Networking Coffee Break and Exhibition Visit
- Topic
INVESTIGATING THE DIFFERING UI INPUT AND OUTPUT TECHNOLOGIES
- 11.00
- William Clement, EMEA Mobile Marketing Head, Nuance Communications,
- How to make handset user experience more compelling
- Easy-to-use solutions to increase productivity and delivery of information
Delivering Innovations in Input Methods
- 11.25
- Fredrik Ademar, CTO, The Astonishing TribeSweden
- How will 3D improve the user experience
- Mobile interaction using haptics
- Effectively differentiating between what just looks nice and what is useful
- Examining current handset evolution and the benefits they will bring
3D, and Other New Trends, With a Purpose – Not just for the Sake of It
- 11.50
- Developing gesture based interfaces to deliver a good user experience
- Effectively working with operators, developers and mobile device manufacturers
Gestural Interfaces Delivering a User Friendly Gesture Based Interface
Francis MacDougall, Founder and CTO, GestureTek, USA- 12.15
- Delivering touch, proximity and gestural solutions to enhance the user experience
Touch and Proximity Sensing – An Innovative Way for Users to Interact with their Device
Gopal Garg, Senior Vice President of the Handheld Business Unit, Synaptics, USA- 12.40
- David Lock, VP Europe, Vuzix
- Terence Warmbier, Director of Business Development, Immersion Corporation, Europe
- Using platform technologies (such as haptics) broadly and consistently throughout UI features and applications
- Choosing UI capabilities to align with the operator brand experience
- How UI technologies and multisensory interfaces can be combined technically, aesthetically, ergonomically
- The roles of technology providers, handset OEMs, and wireless operators in optimizing the user experience
- Guiding principles for combining I/O technologies and capabilities
More Than The Sum Of The Parts: Combining UI Technologies for a Superior User Experience
- 13.10
Networking Lunch Break and Exhibition Visit
- Topic
THE EVOLVING LANDSCAPE OF UI TECHNOLOGY, DESIGNING AND DEVELOPING MOBILE PHONES FOR THE USER EXPERIENCE
- 14.10
- Amir Fridman, Director of Marketing Strategy - Mobile Handset Vendor Division, SanDisk
Latest Developments in UI
- 14.40
- Tim Haysom, CMO, OMTP
- Providing consistent and secure web services across multiple platforms, devices and operators
Organisation Insight: Case Study BONDI Mobile Web Initiative
- 15.10
- Adrien Pitrat, Usability Expert, Bouygues Telecom, France
- Case study : The MMS
- Simplification through multimodality
- Simplification through LBS
- Is there a limit to the number of features a cell phone can offer?
Simplifying the Application Framework - Less is More : The Advent of the Simple Phone
- 15.40
Networking Coffee Break
- 16.05
- Kevin Holley, Chair, Technical Plenary, OMA
- Current Issues Facing the Industry
- Current Specifications from OMA DM
- OMA DM Pipeline
Organisation Update: Enhancing the User Experience with Mobile Device Management
- 16.35
- Alan Duric, CTO, Telio, Norway
- Norbert Metzner, Managing Partner, UI Consulting
- What does it mean to build a friendly UI and how can this be done?
- How do muscle memory, mental models, spatial relations and schemata play a role in user interface design?
- What is the psychology behind the differing UI
- What are the Input and output methods and ergonomic considerations
- What are the application development considerations?
- What are the hardware considerations?
How to Build a User Friendly “Intuitive” Consumer Product?
- 17.05


Operator
Panel
Handset Vendor
Developer View
Speech
3D
Gesture
Touch